According to Blizzard, the newest option within Shadowlands uses DirectX Ray Tracing 1.1

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The Scourge Invasion is only one part of Wow classic gold Shadowlands' pre-launch event. Players may also venture to the arctic wastes of Northrend to fight bosses and earn powerful loot, and there's also a new narrative quest to test .

If you're a WoW subscriber, you can check all this out now by following these steps to access the public test server. Otherwise, you can wait until the event inevitably starts sometime in the coming months.

Since publishing our first story, YouTuber and Reddit user'KokushiGG' has published a brand new video showing off Ray Traced Shadows from the new zones in the growth. You'll discover down the video below. Like yesterday's screenshots, we can see the difference in Shadows is rather minimal with the new feature enabled. Allowing Ray Traced Shadows, however, will seem to greatly impact operation with FPS dropping from 120FPS into 60FPS in some instances.

Ray Traced Shadows within World of Warcraft Shadowlands have now been allowed on the game's Beta/PTR, and the very first comparison shots have now surfaced on the internet.

Back in April of the year, Blizzard additional Ray Traced Shadow options to the game's Alpha. Unfortunately, real Ray Traced Shadows weren't allowed just yet and people from the Alpha were only able to observe the new options. According to the option's description, it"improves shadow quality together with ray tracing, which generates shadows with much more natural softness, greatly increased precision, and from other light sources."

Players from the alpha were able to pick one of the following Ray Traced Shadows options:

Fast forward four months and we can now finally see the way the new shadows look in the forthcoming Shadowlands expansion. Before this week we already reported the new NVIDIA Game Ready Driver added support for the looming new attribute in Shadowlands, and several Beta/PTR players have currently shared some screenshots comparing Shadowlands with and without the Ray Traced Shadows enabled.

According to Blizzard, the newest option within Shadowlands uses DirectX Ray Tracing 1.1 (DXR 1.1) and a DXR 1.1-capable driver is needed to utilize Ray Traced Shadows.We've contained the shared comparison screenshots down under. As may be observed in those shots, and as might have been expected, the ramifications of Ray Traced Shadows aren't that obvious but do appear to be more powerful in darker regions with low light.

Blizzard has updated their minimum necessary spec to add 100GB storage space for the two SSDs and buy wow gold classic hard drives. Howeverthey warn players who performance of your hard drive may impact Shadowland's gaming experience.